BF3 Media!


#341

well the PS3 beta for BC2 ran from november til Feb, and the PC one started 28th Jan and finished end of Feb…so really the beta for BC2 will be longer than this


#342

Yer but this is Alpha…then the Beta…


#343

[ame]http://www.youtube.com/watch?v=JuoU7uBNvP0[/ame]

interesting you can crawl forward and shoot at the same time and change graphics setting within game. It alos looks like you can set it to multiple monitors?? :)))

[ame]http://www.youtube.com/watch?v=2LILgS-M2xo&feature=related[/ame]

[ame]http://www.youtube.com/watch?v=7CiQridE7FI&feature=related[/ame]


#344

:yahoo:


#345

alot of videos now are getting taken down, DAM U EA


#346

Not a fan of the heavily consolized interface for customization (and the size of it in general), but apart from that looking good in the gameplay and graphics department


#347

Bit more multiplayer…
[ame]http://www.youtube.com/watch?v=Z11aAzBVt_8&feature=related[/ame]


#348

[ame]http://www.youtube.com/watch?v=0MgQMoPwGwM&feature=related[/ame]


#349

Bit of info from Alpha testing stuff - not supposed to have been leaked but is out there :

[B][SIZE=4][COLOR=#ff8c00]Battlefield 3 Alpha Benchmarks Leak Out

[/COLOR][/SIZE][/B][COLOR=white]7/31/2011[/COLOR][COLOR=white] by: Theo Valich - [/COLOR][URL=“http://www.brightsideofnews.com/author/2011/7/31/battlefield-3-alpha-benchmarks-leak-out.aspx”][COLOR=white]Get more from this author [/COLOR]

[COLOR=white]In order to prepare for the launch this fall, EA is running an Alpha test for its successful Battlefield franchise. Russian site released [/COLOR][COLOR=white]a series of Battlefield 3 benchmarks made on the alpha code[/COLOR][COLOR=white].[/COLOR]

[COLOR=white]Even though benchmarking an alpha version of the game is somewhat pointless, due to lack of any major optimization in quality and [/COLOR][COLOR=white]performance[/COLOR][COLOR=white] (between Beta and RC), the 10 minute gameplay video below clearly shows the level of detail DICE ran with. According to the story, Battlefield 3 is being developed as a [/COLOR][URL=“http://www.brightsideofnews.com/news/2011/7/31/battlefield-3-alpha-benchmarks-leak-out.aspx##”][COLOR=white]PC[/COLOR][COLOR=white]-based title using DICE’s own Frostbite 2.0 engine. Now, the best part of it is that Frostbite 2.0 is built completely from the ground up, natively designed as an DirectX 11 engine with a DirectX 10.0 fallback path.[/COLOR]

[COLOR=white]As such, the game will only run on [/COLOR][COLOR=white]Windows Vista[/COLOR][COLOR=white] and Windows 7 operating systems, as well as on the upcoming Windows 8.[/COLOR]

[COLOR=white]The tests were run with DirectX 10 and DirectX 11 [/COLOR][COLOR=white]graphics cards[/COLOR][COLOR=white]: out of ten DX10 graphics cards, GTX 285 came on top with an average of 43fps, with [/COLOR][URL=“http://www.brightsideofnews.com/news/2011/7/31/battlefield-3-alpha-benchmarks-leak-out.aspx##”][COLOR=white]Radeon[/COLOR][COLOR=white] HD 4890 coming in a distant fifth place with 35fps.[/COLOR]

[COLOR=white]Out of DirectX 11 cards, the fastest card was Radeon HD 6990 with 82 frames per second, but second card was the GeForce GTX 580 with 78 fps. Given that GTX 590 scored 65fps, and was slower than GTX 570, and matched GTX 480, it is logical to conclude that SLI support is still to be built in.[/COLOR]

[COLOR=white]Still, if you are on budget, you should be pleased to know that a single GTX560 scores 55fps and Radeon [/COLOR][COLOR=white]HD[/COLOR][COLOR=white] 6870 scores 48, all faster in DX11 mode than GTX 285 was able to give in less-detailed DX10 mode.[/COLOR]


#350

gotta love them russians


#351

So is Dx11 on Windows 7?

Might have to upgrade from the 4890 distant 5th …:mad2:


#352

do a complete upgrade, its pretty cheap to switch to 1155 socket, and whack in a 570 or 6960 or 6950 and your laughing

http://www.itsdirect.com.au/products/Sapphire-ATI-Radeon-6970-2GB-PCI-Express-Graphics-Card/view/detail/category_id/48/Product_ID/12350/sub_category/234/
http://www.itsdirect.com.au/products/HIS-ATI-Radeon-6970-2GB-PCI-Express-Graphics-Card/view/detail/category_id/48/Product_ID/12366/sub_category/234/
http://www.itsdirect.com.au/products/Gigabyte-ATI-Radeon-HD6970-OC-2GB-PCI-Express-Graphics-Card-GV-R697OC2-2GD/view/detail/category_id/48/Product_ID/15434/sub_category/234/

that sapphire is a steal, the others are great, the GB is the fastest and would be a bit cooler and quiter i think with that custom cooler, but really the stock cooler is just fine.


#353

Yeah mate, been out for a while (since Vista).


#354

upgrade?? he’s on 1156 atm cab … no point changing of that. Just buy my 6970 chilli and you’ll be sweet :slight_smile:


#355

i forgot what socket he was on…thought he was on a primitive 775 like me


#356

How much AZ?, Ive been after one of those…at the right price:rolleyes2:


#357

Ill sell it shortly, only allowed to buy after other shit is gone heh ( prob $260pp )


#358

[I]

Battlefield 3 will be the deepest shooter in DICE history. Read on for the full story on how we will reward skill and dedication, and how our flexible unlock and customization system allows you to tailor the game for your personal play style.

“Battlefield players are among the most loyal out there. Our games are literally played for years by our hardcore fans, and we want to actively support that. There should always be something left to achieve in Battlefield 3.”

Valerian Noghin and Fredrik Thylander are Persistence Designers on Battlefield 3. They’re the guys making sure you will have as much fun with the game in 2013 as on launch day.

Back in 2005, Battlefield 2 was one of the first shooters to introduce a deep persistence system to add that extra layer of tasty rewards and unlocks to keep players returning to the battlefield for hundreds of hours. With Battlefield 3, we are pulling all the stops. Compared to Battlefield: Bad Company 2, Battlefield 3 will have more than 10 times the hardware unlocks spread over weapons, weapons attachments, gadgets, and a huge unlock tree for vehicles alone.

Skill and dedication equal rewards
On top of these ingame hardware items, players will also be richly rewarded with medals, ribbons and service stars displaying their skill, commitment, and teamplay prowess. You will be rewarded handsomely in Battlefield 3 for exemplary skill, such as capturing X amount of bases in one round. Excellent teamplayers who keep the team’s vehicles in mint condition and revive fallen comrades will not go unnoticed either. These type of skill-driven rewards are typically handed out in the form of ribbons, and good players can often get more than one ribbon in a single round.

[CENTER][URL=“http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/BF3_2D00_Ribbons_2D00_2.png”]
[LEFT]From top left to bottom right: Assault Rifle Ribbon (7 assault rifle kills in a round), Nemesis Ribbon (2 nemesis kills), MVP Ribbon (be the best player in a round), Ace Squad Ribbon (be part of the best squad in a round), Medical Efficiency Ribbon (5 revives in a round), and finally the Air Warfare Ribbon (6 air kills in a round).[/LEFT]
[/CENTER]

Winning a round for the team should always be the priority, so we are making sure that even when players are chasing their personal achievements, they are contributing to the overall battle. You will also be rewarded for true dedication and commitment, such as playing x amount of hours as a U.S. soldier. These honors come in the form of the much harder to get medals. They are typically given at specific milestones in your career.

There are a large number of ranks in Battlefield 3, similar to Battlefield: Bad Company 2. Your rank badge is a quick measure of your overall progress in the game. And even if you hit the max rank, there is always more glory to strive for with the new concept of Service Stars that we are introducing in Battlefield 3.

Service Stars challenge the hardcore
Even getting your first Service Star would be a major achievement. But keep playing, and you will be eligible for even further promotion by getting Service Stars added to your weapon skill badge, your vehicle, your kit, and your overall rank. Anytime your kill card is displayed, everyone will see exactly how experienced you are with your current equipment. The ultimate bragging right would be for a player to be awarded the rank of Colonel with 100 Service Stars attached, and to have 100 stars in all weapons, kits, and vehicles. Getting there will be a massive task – consider that a challenge! :slight_smile:

The design philosophy behind the unlocks in Battlefield 3 is pretty sweet. We basically give you more hardware to play with for doing what you love to do. Case in point: Using gun X will give you more upgrades specifically for that gun. Playing with a kit and vehicle earns more upgrades for that kit and that vehicle. In addition, all XP gained also goes towards your overall rank, which in turn unlocks new weapons, specializations, and camouflages usable by any class.

[CENTER]
[LEFT]From left to right: Maintenance Medal (obtain the Maintenance Ribbon 50 times), Marksman Medal (obtain the Marksman Ribbon 50 times), and the U.S. Army Service Medal (spend 100 hours in the U.S. Army.)[/LEFT]
[/CENTER]

Play Battlefield 3 your way
The mantra we keep coming back to when designing Battlefield 3 is “play it your way”. What that means is there’s an unprecedented flexibility in how you tailor your kits. The playable classes are not rigidly defined in what they are supposed to play like. While all four classes in Battlefield 3 (Assault, Engineer, Support, Recon) start out with everything they need to be an efficient soldier in the field, it is totally up to you and your personal preferences how you want to tailor them.

Take the Assault class, for example. As you may know by now, this is now the class that has the ability to equip both a defibrillator and medkit for frontline medic abilities. But if you would prefer to switch your add-ons to, say, an underslung grenade launcher with 40mm grenades, go ahead! That will give you an Assault soldier with a more offensive set of capabilities than the player who opts for the default medic approach.

Tactical unlocks force you to choose the right loadout for you
That’s the way all of the unlocks and upgrades work. They are specifically designed to be tactical in nature, forcing you to choose loadout based on the map and situation. Do you go for the heavy barrel for your assault rifle? It gives added accuracy for single shots, but at the cost of stronger recoil in burst fire/full auto mode. A standard assault rifle can be modified into a long range accurate weapon or for close quarter, almost SMG-like, combat. For jets, do you go with Maverick ATG missiles to take out tanks or AA missiles to dogfight airborne threats? With your Engineer, do you bring your anti-tank or your anti-air RPG launcher?

http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2011/08/05/bb.aspx##[/I]


#359

basically they’ve gone back to BF2 reward system sorta…nice XD


#360

awesome…the bf2 system was really good and the laters medals and ribbons took ages.