Yes, that was my problem with it. Wipe out an outpost only to have the bastards respawn 2 seconds later and kill you when you weren’t expecting it.
Also, regardless of who’s side you were on, the guards would still shoot you. They said this was because you were a “secret agent” but what that really means is that the programmers were too lazy to implement a friendly guard state. Less work for everyone to shoot you all the time.
Pity because if it wasn’t for those two things, I would of played the game 10 times more.